Maya 2011, Unity 3d October, 2011
Role: Everything (Programmer, Modeler, Texturer, Designer, Sound)
A game created for Experiments in Interactive Media I taught by Andreas Kratky at USC's Interactive Media program. The goal of this project was to create a navigable space. I modeled everything in Maya and brought it into Unity where I programmed the game. Sounds were taken from the FreeSound Library and the music is courtesy of Kevin MacLeod.
In this project I was aiming for a haunted, nostalgic feeling as you navigate through someone's memories in a slightly surreal environment.
Available for Download for Windows or Mac
Please note that as a Unity game it will require Mono to be installed in order to run.